wheretheresawill: (antediluvian boy)
Terra ([personal profile] wheretheresawill) wrote2018-04-08 10:39 am

Melodies of Eternity: Personal Information Post


Name: Terra
Age: 19 (June 22)
Gender: Male
Canon: Kingdom Hearts
Canon Point: Immediately after Eraqus boss battle but before arriving at Keyblade Graveyard.
Link to Application: boop!
Link to HMD: beep!
Link to Experience Points record: bip!

Moogle Name: Mogila
Moogle Gender: Female

Paladin1000
Swordmaster1000
Dark Knight150
Paladin1000
Swordmaster050
Dark Knight150
JOB ABILITIES INFORMATION


Paladin
0000SKILLDESCRIPTION
0000Shock BreakMedium sword combo hitting multiple targets.
0050RampartRaises defense of all party members by 5% and of self by 15%.
0100DesperationRaises attack and defense by 10% whenever an ally dies. Raises stats by only 5% when death occurs in the Interdimensional Cloud.
0200CoverTakes all damage aimed at a specific ally for three turns.
0350Saint CrossMedium holy spell hitting multiple targets.
0500CuraMedium healing spell.
0750 Holy BladePowerful holy sword attack.
1000 Hallowed GroundBecomes entirely invincible for the next turn.
EXPMODIFIER SKILLDESCRIPTION
0500SentinelRaises defense by 10% and takes all damage aimed at a specific target.
EXPJOB BONUSDESCRIPTION
0000TrustworthyPaladins have an aura that feels trustworthy, somehow. They may find it more difficult to lie than they did before equipping this job.



Swordmaster
EXPSKILLDESCRIPTION
0000Enhanced CounterPassive skill. Buffs potency of the next skill by 10% and automatically respond with a weak sword combo when hit by an attack.
0050Shooting StarMedium sword combo on a single-target, reduces their attack power by 10%. Cannot be stacked with another Swordmaster's Shooting Star.
0100FlurryMedium sword combo on a single-target, reduces their defense by 10%. Cannot be stacked with another Swordmaster's Flurry.
0200OblivionMedium sword combo on a single-target, banishes target to the Interdimensional Rift with a 05% chance of success.
0350EclipseMedium sword attack on all enemies.
0500Bushido Moderately strong sword combo on a single-target. Deals additional weak fire damage if Shooting Star was used prior to this skill, weak wind damage if flurry was used or weak dark damage if oblivion was used.
0750 Eye for an EyeReply with a powerful sword combo whenever an ally is hit for a turn.
1000 Medare SetsugekkaDeals severe damage to a single target and absorb the damage inflicted to heal self.
EXPMODIFIER SKILLDESCRIPTION
0500CounterAutomatically reply with a weak weapon combo when hit by an attack.
EXPJOB BONUSDESCRIPTION
0000Warrior's Body, Poet's HeartDevotion to the way of the blade has left the Swordmaster with an appreciation for nature and poetry.



Dark Knight
EXPSKILLDESCRIPTION
0000Soul EaterSacrifices 30% of maximum health to deliver a powerful dark sword combo. Health sacrificed lowers with experience, to a minimum of 10% once all regular skills learnt.
0050Nether VoidImbues weapon with the power to absorb the entirety of the damage dealt by next attack.
0100DeliriumMedium dark sword combo.
0200Syphon StrikeWeak dark sword combo, absorbs 20% of damage dealt.
0350Blood WeaponIncreases damage dealt by 20% but sacrifices 10% of maximum health per turn.
0500Blood SpillerDark sword combo. Weak when health is at maximum, severe when health is at near-death.
0750 DeathInstantly kills target with a 30% chance.
1000 Soul EnslavementSacrifices 99% of maximum health to deliver an extreme dark sword combo to all targets. User will die if at least 1% of their health is missing when using the attack. Nether Void will heal only after the 99% health is sacrificed, and therefore won't heal at all if the user is at 0% health.
EXPMODIFIER SKILLDESCRIPTION
0500Minus StrikeThe lower the health, the higher the attack power. Raises attack power to a maximum of 30% when near-death.
EXPJOB BONUSDESCRIPTION
0000ExtraDark Knights, so dark and edgy. Even in day to day life, whatever they do, you know it is going to be so extra.






Melody
Sacrifice: Terra's Keyblade Ends of the Earth appears in his hand and he unleashes a powerful dark shockwave against all enemies. Additionally, a pulse of bright light heals all allies in range except for Terra himself. Terra is unable to leave Critical HP until his next turn. At higher levels, more damage is done/healed, but Terra's HP value is "stuck" for more turns.